MLB At Bat mobile apps adding Chromecast support today for Premium subscribers

Chromecast-MLB

Google announced today on its Chrome blog that Major League Baseball is adding support for its $35 Chromecast streaming stick through the MLB At Bat app for Android and iOS. That means that users with the app and an MLB.TV Premium subscription will be able to stream live and on-demand video content from the app (or from a browser tab in Chrome through MLB’s site) to a Chromecast connected TV. You’ll also be able to use the phone or tablet you’re streaming from as a second-screen experience to “check scores, stats and news” while watching the game on the bigger screen: Read more

WWE Network comes to Apple TV with in-app subscriptions as service debuts

Update: The WWE Apple TV app is now live for users in at least the US and Canada.

Following rumors back and forth regarding the new WWE network launching today, the company has just announced that the service will be available to Apple TV users. WWE confirmed to us in a statement that the Apple TV app will arrive today.

WWE-Network-Apple-TV-03The Apple TV app will provide access to all 12 live WWE Pay-PerView events including WrestleMania, original programming from the network like reality shows and documentaries, as well as 24/7 programming from WWE and a ton of on-demand content.

The update appears to have hit Apple TVs (at least in the US or Canada) with the ability to access the network and purchase subscriptions. The subscription-based WWE network allows users to sign up for service directly within the Apple TV app using an iTunes account. The company notes that subscriptions purchased through Apple TV are “billed as a single charge of $59.99 (plus applicable tax) for the six month subscription period.” Read more

Android game console GamePop does the unthinkable, brings iOS games to TV with ‘Looking Glass’

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In case you hadn’t heard: BlueStacks, the company with around 10M+ using its technology that brings Android games to PC and Mac, has recently been working on a new dedicated Android gaming console that aims to compete with OUYA and others in the space. It’s yet to launch, and up until today its big differentiator has been its $6.99/per month subscription model, but today it becomes the first to bring iOS games to the TV.

We spoke to John Gargiulo from BlueStacks who told us a little more about the announcement and how the company will bring iPhone and iPad games to the GamePop platform using its ‘Looking Glass’ technology. It’s also announcing its first major partner from the iOS developer world, and it happens to be creators of the hugely popular Fieldrunners series, Subatomic Studios. Read more

T-Mobile launches subscription based ‘T-Mobile TV’ app for iPhone

T-Mobile has offered its TV service through an Android app since 2010, but today the carrier has finally released an iPhone version of the app that offers subscription based packages of popular TV shows, sports, and Live or On Demand programming (via TmoNews).

T-Mobile is currently offering 30 days free access to a number of networks including FOX news and Associated Press, Saturday Morning TV, Campus Insiders & ACC Digital Network, but $12.99 a month will get you access to the following:

• Live and On Demand sports from ESPN Mobile TV, NBC Sports, and CBS Sports.
• Kids programming including the Disney Channel, Nickelodeon, Discovery and Animal Planet.
• Streaming news from ABC News Now, Bloomberg, FOX News and FOX Business.
• On Demand Primetime and Reality shows from ABC, CBS, FOX, and NBC and more.
• Includes programming from ABC Family, MTV, Spike TV, Comedy Central, E! and VH1.

T-Mobile is also offering additional discounts on the packages when purchasing 90 or 180 day subscriptions and you’ll be able to subscribe to additional premium packs of content ranging from $5.99 to $7.99 per month that include: Crackle Movies, E!, TLC, The Style Network, Lifetime, PBS Kids, Nick JR, Discovery for Families, and more: Read more

Apple allows Microsoft SkyDrive 3.0 update into App Store following delays

SkyDrive-for-iOS_0DEB6697Update: Microsoft provided us with the following comment noting that “people interested in buying additional storage will do so via the web versus in the app.” In other words, it doesn’t look like Apple will be getting a cut of additional storage purchased, but users won’t be able to do so via the iOS app:

We worked with Apple to create a solution that benefited our mutual customers. The SkyDrive app for iOS is slightly different than other SkyDrive apps in that people interested in buying additional storage will do so via the web versus in the app.

Back in December we heard reports, later confirmed by Microsoft, that Apple was delaying updates to its SkyDrive iOS app. The delays were apparently over a dispute regarding whether or not Apple should receive its usual 30% cut for additional storage that users purchased through the app.

While there is no word yet on exactly how Microsoft and Apple resolved the issue, Microsoft announced today on its Windows SkyDrive blog that a new update is available for the iOS app via iTunes starting today.

Version 3.0 of the app, the first update to SkyDrive for iOS since June, brings support for iPhone 5 and iPad mini, a revamped user experience, enhancements to photo features such as the ability to download full res photos to iPad and iPhone, and much more: Read more

Apple removes monthly subscription game from the App Store

Bloomberg reports Apple has removed Big Fish Games‘ subscription based game from the App Store. Big Fish Games was reported last night to be the first to make available a game that offered a subscription model inside, a feature that was originally exclusive to news apps. After last night’s report that the game was able to receive this new subscription feature, there was much speculation that this app wasn’t actually offering subscription inside — as one of our readers explained. The game’s founder Paul Thelen says, however, that his team worked with Apple for several weeks to make sure it met requirements regarding in-app subscriptions, and that Apple even approved the press release announcing the game.

The way the app worked was a user could purchase a Big Fish Games subscription for $6.99 a month to play unlimited games that the publisher made available through the dedicated app. Games were then streamed to the user’s iPad from Big Fish’s data centers. Apple reportedly took 30% of the revenue, just like the company does with news apps.

Oddly enough, Thelen says Apple didn’t provide any information as to why the app was removed. We’ll let you know more as this story develops.