Apple is rolling out improvements to its iTunes Connect portal that developers use to submit and manage their apps on the App Store. In addition to some welcomed UI tweaks, Apple is introducing a few notable improvements for developers. The big ones include increased limits for testing apps in TestFlight, the ability to manage multiple accounts/apps from a single username, and new user roles to allow a team of developers varying access to iTunes Connect features. Read more
Now that Apple Music is official and launching at the end of the month to replace Beats Music, artists can already start submitting music and signing up to manage their artist page. Apple Music introduces new social features under the “Connect” branding, allowing artists to share content, post updates, and connect with fans in a number of ways like never before. While some thought these features would be limited to big artists from major labels, Apple surprised somewhat and delivered for independent artists by making the feature open to all. Here’s how artists can take advantage… Read more
Apple today announced that it is increasing the size limit for apps submitted by developers to the App Store through its iTunes Connect service. Previously limited to 2GB, app packages can now be a maximum of 4GB in size. Apple made the announcement on its website for developers earlier today but some apps have been over the 2GB limit since at least January. Read more
iTunes Connect, Apple’s portal where developers manage software published on the App Store, is presenting many users with a widespread issue this morning. Several users are reporting logging in with their own credentials and being presented with both the name and apps of other iTunes Connect users, including upcoming, unreleased versions of apps. 9to5Mac has corroborated the errors with iTunes Connect. Read more
Apple today began informing legacy TestFlight users that the services on TestFlightApp.com will no longer be available after February 26th, 2015. Apple bought the popular software testing distribution service through its acquisition of Burstly almost a year ago, and announced plans at WWDC 2014 to roll out its own version of the service in the future. Since then, Apple has integrated TestFlight beta testing for app developers with iTunes Connect. Read more
Apple has sent an email to registered developers on Wednesday to inform them that iTunes Connect will be shutting down for the holidays from December 22 to December 29. During this time, developers will be unable to submit new apps, app updates or in-app purchases to appear on the App Store. Access to iTunes Connect, Application Loader, iTunes Connect for iOS and making changes to TestFlight Beta Testing will also be unavailable as a whole. Read more
After just over a month since the last similar episode, several developers from around the world have reported a critical issue with iTunes Connect that is preventing new app and software update deployment to the App Store. Apple has noted the disruption on its developer system status page with a brief message: “Some users are experiencing a problem with [iTunes Connect].” The system status page lists the service disruption as occurring around 8 PM EST yesterday, but developers first began reporting problems with app and update submissions much earlier on Wednesday. The system status page does not report issues with any other developer services, and all consumer services report no issues. Apple does not provide a timeline for when it expects the disruption to be resolved nor does it offer the cause of the disruption.
Apple today updated the Sales and Trends section of iTunes Connect, giving developers more detailed information about the origin of their apps’ sales as well as a modernized visual style.
The new update answers many of the issues developers have raised in recent years about the opaqueness of the App Store sales process. For instance, developers can now separate out sales by territory, platform, of purchase and category. This means that developers can get a better idea of how customers are finding their apps in the store. In the example above, you can see that the app was mainly found through the ‘Games’ category, with exposure in the ‘Entertainment’ category accounting for only a small fraction of total sales.