XTouch turns any surface into touch-enabled controls for iOS apps

XTouch, an SDK created by a group at the University of Toronto’s Mobile Applications Lab and funded by JOLT, turns any surface into a touch-sensitive controller for iOS apps with no additional hardware. Since XTouch uses acoustics and vibrations to recognize taps on a surrounding surface, the only requirement is that your iPhone or iPad is placed on the same surface you want to use as a touchpad. An SDK is coming soon that will allow developers to think up many interesting implementations, but for now the company has released two apps that show off what XTouch is capable of. Read more

Google releases ‘Android Wear’ SDK developer preview, watches from LG, Moto & others due next quarter

silver_metal_600_00010Ahead of the release of Apple’s much rumored “iWatch” wearable product, Google has now officially announced Android’s entrance into wearables with project “Android Wear.” The Android Wear SDK allows developers to integrate a number of features into Android powered wearables and relies heavily on Google Now functionality, as we were first to report late last year.

Google also confirmed that it’s working with a handful of partners to bring Android Wear powered wearables to market by later this year: Read more

Should Apple open the iPhone’s fingerprint sensor to devs in iOS 8? [Poll]


With Touch ID in the iPhone 5s, Apple wasn’t the first to integrate a fingerprint sensor in a smartphone, but it certainly popularized the feature as other manufacturers race to build similar technology into their next-gen iPhone competitors. HTC is packing in fingerprint sensors in its latest flagship devices and Samsung announced its new Galaxy S5 earlier this week with finger scanning as one of the standout upgrades. The verdict is still out on how Samsung’s tech compares to Touch ID, but it is interesting to see how others are using fingerprint sensors while Apple keeps it closed to developers and offers very limited applications. With Samsung letting app developers access the new S5′s fingerprint scanner for mobile payments and more right out of the gate, should Apple open the fingerprint sensor to devs in iOS 8? Read more

Epic Games partners w/ Kamcord to bring mobile gameplay recording to Unreal Engine

Kamcord_Unreal_Engine

Epic Games announced today that it’s partnering with Y Combinator-backed startup Kamcord to offer its in-game recording platform to iOS and Android devs using Unreal Engine 3. We spoke to Kamcord CEO Matt Zitzmann who told us why it’s a big deal that Epic Games and the Unreal Engine team are backing Kamcord— and not its competitor— as the go-to platform for implementing in-game recording features in mobile apps.  Read more

Extreme Reality SDK gives any iOS game Kinect-like motion control, now open to all devs

Extreme Reality, a company that has been developing motion capture technology that Sega and others have used in PC & mobile games, today announced it is opening up its SDK to all developers. The software works with any 2D camera and allows devs to easily capture and analyze motion for games and apps. Think Microsoft’s Kinect, but with Extreme Reality motion is captured with an iOS device’s built-in FaceTime camera rather than bulky, expensive external hardware: Read more

Kamcord adds voice overlay feature, announces 500M iOS gameplay videos recorded in last 6 months

Kamcord, the startup offering a free SDK that makes it easy for iOS devs to offer in-game recording functionality to their users, today is announcing some pretty big updates to the service. Since grabbing $1.5 million in seed funding from some notable investors back in December (Andreessen Horowitz, Google Ventures, Yahoo! CEO Marissa Mayer, and others), the Y Combinator-backed service has experienced some significant traction and the team is adding plenty of new features to stay ahead of the competition.

Kamcord-iPad-01The big new feature being announced is voice overlay functionality that will allow users to narrate their videos while they play, as demoed by the team in the video above. CEO Matt Zitzmann also provided us with some other updates the team has added in the last month, including: Video trimming, a custom UI / white-label solution, and a new “Gameplay of the week” notifications feature.

Also being announced today: Kamcord has recorded over 500 million gameplay videos in the last 6 months alone across the 100 apps its currently deployed in. One those games includes the latest from Chillingo and Zitzmann says the company is talking to all the other big mobile game developers too. Read more