Following the release of iPadOS 16.1 earlier this week, Apple has now introduced a new version of Swift Playgrounds. The update enhances the app’s interface on the iPad with a customizable toolbar and new menus, along with new machine learning lessons.
Apple’s Swift Playgrounds 4 app released last year as a way for developers and students to learn its Swift programming language. The beginner-friendly app is a way to “learn real coding the fun way,” says Apple. Today, the app received its version 4.1 update for iPad and Mac devices.
Apple last year released the long-awaited Swift Playgrounds 4, which let developers submit their projects directly from the iPad to the App Store for the first time. Now the company is inviting developers to try out the new Swift Playgrounds 4.1 beta, which brings new features to the iPad app and especially the Mac app.
After being previewed during WWDC21, Apple launched by the end of 2021 Swift Playgrounds 4. With it, iPad users can finally create and publish apps without the need for Xcode or a Mac. Now, it appears a developer just created and published one of the first apps using Swift Playgrounds 4, and it’s called “ToDon’t.”
After the release of iPadOS 15.2, Apple is finally releasing the long-awaited update to Swift Playgrounds with the ability to create apps using the iPad.
In addition to the release of iOS 15.2, macOS Monterey 12.1, watchOS 8.3, and tvOS 15.2, Apple on Monday also updated its Xcode developer tool to version 13.2. The update, which comes with new features, hints at the upcoming release of Swift Playgrounds 4.
Apple announced at WWDC 2021 in June a new version of its Swift Playgrounds development app with major improvements. Although the company never said when it would become available, Apple is now inviting some developers to try out Swift Playgrounds 4 ahead of the official release of the update.
In a new interview, Susan Prescott, Apple’s vice president of worldwide developer relations, and Andreas Wendker, Apple’s vice president of tools and frameworks engineering, talk about the new tools developers have available after WWDC21.
Apple’s Swift Playgrounds application is now available on Mac. The app was originally released for the iPad in 2016, but now Apple has brought it to the Mac as well using its Catalyst platform.
Apple has today announced that it will be bringing its coding curriculum to the Computer Science Education Week. Starting today, students can register for thousands of free Hour of Code sessions available at all Apple Store locations worldwide. The sessions will begin December 1st and run through 14th.
Apple today has updated its Swift Playgrounds app with a handful of enhancements. Today’s update is the first to come to the app since April, and includes improvements to third-party content integration, touch interactions, and more.
Apple has released a new version of its beta software distribution app TestFlight. The new version includes a new design that fits in with iOS 11 (also just released) including a new app icon, 3D Touch features, and more. A new version of Swift Playgrounds for iPad is also now available.
Apple has started sending developers access to the first beta version of Swift Playgrounds 2. The company originally announced the update at WWDC, but only opened TestFlight signups rather than releasing the first build. This evening, however, developers have started receiving Swift Playgrounds 2.
Following today’s keynote, Apple has released the first betas for Xcode 9 and Swift Playgrounds 2. Today also marks the release of Swift Playgrounds 1.5 which will allow young developers to take control of robots, drones, and musical instruments.
Apple’s annual developer conference kicks off Monday, but we’re already seeing WWDC related announcements from the company which suggests the keynote will be packed from start to finish.
Earlier today we saw an update on how much it has paid developers and how the App Store is performing, and now Apple has detailed an update to Swift Playgrounds coming Monday that will let students control robots, drone, and musical instruments.
Swift Playgrounds, an iPad app which provides an introduction to Apple’s Swift programming language, is now available in five additional languages: Simplified Chinese, Japanese, French, German and Latin American Spanish.
Apple said that all of the coding lessons support the new languages, with English speakers also benefiting …
Back in January, developer Steven Troughton-Smith uncovered a new one-handed floating keyboard for iPad hidden inside an iOS 10.3 beta. He has now created a Swift Playground that allows you to play with the feature. It works with all iPads except the 12.9-inch iPad Pro.
The feature works in a similar way to picture-in-picture, creating a keyboard that takes up less room than the standard one and can be moved around the screen to position it in a place where it doesn’t cover the content you’re typing …
We’re great fans of anything that inspires kids to get to grips with technology from an early age, noting recently the smarthome and Bluetooth LE kits added by LittleBits. Now a British company is aiming to bring even smarter technology to Lego, claiming that it’s the first physical product that can be programmed with Swift Playgrounds.
SBrick Plus is a brick that you can place into your LEGO® models so you can control them remotely using a smart device like a phone, tablet, gamepad or even Chromebook or PC. That’s just the tip of the iceberg though; SBrick Plus can use sensors from the WeDo 1.0™ family can be programmed in several languages, so it’s a perfect way to start your journey into programming and robotics!
On the Apple side, you can control SBrick creations with the iPhone 4s and up, any iPad from the iPad 3, modern Macs and even the Apple Watch …