Coda 2.5 won’t be coming to the Mac App Store, but there’s no need to panic

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Mac and iOS development team Panic announced today in a company blog post that the next major version of its Coda web development tool would not be coming to the Mac App Store. The reason? App Store apps need to be sandboxed (a security feature in OS X that doesn’t let apps modify data outside of their designated “sandboxes”), and Coda 2.5 simply doesn’t work as a sandboxed app.

According to Panic, Apple worked with the developers as much as possible to provide temporary exemptions and workarounds that could help alleviate some of the issues encoutered, but ultimately the decision was made to only release the update through the Panic website.

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Columbia University students create software allowing native iOS apps to run on Android devices

Photo: Reuters

Photo: Reuters

For some time now, iOS users have cited the quality and quantity of third-party software available for the platform as an important factor in their choice of mobile devices. Over the years Android has amassed its own collection of apps and users have continued butting heads over which system had the better selection.

Now, six Columbia University students have bridged the gap between the two platforms with something called Cider (via The Next Web). Not to be confused with the other Cider software (for OS X), the Android version of Cider essentially fools iOS applications into believing they’re running on an actual iPhone or iPad.

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Reuters summarizes a year’s worth of our Apple iWatch, Healthbook, & medical hires reporting, adds fresh insight

Reuters is out today with a story headlined “Apple on medical tech hiring spree, a possible hint of iWatch plans.” The article is mostly a summary of nearly a year’s worth of our reporting here at 9to5Mac, but does add some fresh 3rd party analysis into Apple’s impact on the biomedical field. Starting from the beginning of the reporting’s details:

Reuters, today: 

Apple Inc is building a team of senior medical technology executives, raising hackles in the biotechnology community and offering a hint of what the iPhone maker may be planning for its widely expected iWatch and other wearable technology.

 iWatch’s novelty emerges as Apple taps sensor and fitness experts:

Apple has begun assembling a team of hardware and software engineering, medical sensor, manufacturing, and fitness experts, indicating the company is moving forward with a project to build a fitness-oriented, sensor-laden wearable computer, according to our sources.

Going point-by-point:

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App.io brings its HTML5 iOS app demos to interactive ads on mobile devices

I’ve covered App.io a few times in the past. The service, which allows app devs to deploy fully useable HTML5 demo versions of their native iOS apps on the web, first launched under the name “Kickfolio” back in 2012. The goal for the company was originally to let devs bring demos of their apps to promotional webpages and it eventually expanded the platform to include Facebook and other channels. Today, and around 2 million interactive app demos later, the company is announcing that it’s bringing those same app demos directly to mobile devices as interactive ads.

The ads go a step beyond the interactive app-like experience that Apple promised, but never quite delivered, with iAd, and allows users to play a demo of the app before deciding to purchase/download or even visit the App Store at all. The ad starts off as a banner or like any other ad but turns into a demo version of a native iOS app that is fully playable for a set period of time before prompting the user to visit the App Store. The company tells me in its initial tests it saw “3-5x higher conversion rates than normal mobile ads.” Read more

Microsoft says Office iPad apps hit 12 million downloads a week after release

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After announcing the release of the Office for iPad apps late last month, Microsoft announced today that the separate Word, Excel and PowerPoint apps for iPad have collectively reached 12 million downloads a week after release. The number also included downloads of the OneNote app for iPad, which has been available for a couple of years leading up to the release of the Office apps, but Microsoft didn’t provide a breakdown of sales by app. Read more

Apple updates iWork for Mac and iOS with read-only sharing modes and much more

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Following today’s iWork for iCloud update, Apple has pushed out new versions of the iOS and OS X version of the productivity suite, providing feature parity with the online version. Pages (iOS / Mac), Keynote (iOS / Mac), and Numbers (iOS / Mac) each received a new read-only sharing mode to work with the iCloud version of that feature.

Each app also got a long list of changes and enhancements, which are listed below. You can get all of the updates for free if you already own the latest version of iWork. Apple recently started including a copy of the iWork and iLife suites along with new iOS devices and Macs, but users with older devices will need to purchase the current version separately if they haven’t already. Read more

XTouch turns any surface into touch-enabled controls for iOS apps

XTouch, an SDK created by a group at the University of Toronto’s Mobile Applications Lab and funded by JOLT, turns any surface into a touch-sensitive controller for iOS apps with no additional hardware. Since XTouch uses acoustics and vibrations to recognize taps on a surrounding surface, the only requirement is that your iPhone or iPad is placed on the same surface you want to use as a touchpad. An SDK is coming soon that will allow developers to think up many interesting implementations, but for now the company has released two apps that show off what XTouch is capable of. Read more

iTunes Connect issue halting new app and update submissions for developers (U: Apple says fixed)

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After just over a month since the last similar episode, several developers from around the world have reported a critical issue with iTunes Connect that is preventing new app and software update deployment to the App Store. Apple has noted the disruption on its developer system status page with a brief message: “Some users are experiencing a problem with [iTunes Connect].” The system status page lists the service disruption as occurring around 8 PM EST yesterday, but developers first began reporting problems with app and update submissions much earlier on Wednesday. The system status page does not report issues with any other developer services, and all consumer services report no issues. Apple does not provide a timeline for when it expects the disruption to be resolved nor does it offer the cause of the disruption.

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Apple launches new featured App Store section dedicated to taking selfies

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Apple has added a new section to the iOS App Store today promoting apps used to share selfies (via MacStories‘ Federico Viticci). Among the apps included are classics like Snapchat and the Justin Bieber-backed Shots and lesser-known apps such as selfie-editing app Facetune and an app called Front Flash that’s design to make it easier to take selfies in low light…

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Disney leverages iTunes to take on UltraViolet with new ‘Movies Anywhere’ iOS app

Disney Anywhere

The ties between Apple and Disney are tightening even more thanks to their unprecedented collaboration on the new Movies Anywhere app. This ambitious project has been percolating at Disney for years and aims to make purchasing and viewing digital content easier than ever.

A direct shot at UltraViolet, the Movies Anywhere app allows users to purchase and play movies within the app or through any device with access to your iTunes library. Previously purchased films on DVD, and Blu-ray can be added to the app if they shipped with a digital redemption code. All past iTunes purchases are eligible.

Users can simply connect their iTunes account to their Disney Movies Anywhere account to begin populating their Disney digital movie locker and watch movies online and on their devices. Featuring simultaneous access on multiple devices, Disney Movies Anywhere enables consumers to stream and download Disney movies on their iPhone, iPad, and iPod touch and Apple TV (through iCloud or using AirPlay).

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Apple acquires beta testing platform TestFlight through Burstly purchase

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Apple has acquired Burstly, the company behind the popular beta testing platform Test Flight, TechCrunch reported (now confirmed by Recode). TestFlight recently pulled its SDK as well as Android support  prompting speculation that big changes were on the horizon. Some speculated that an Apple acquisition could behind it all and would make sense considering the fragmented beta testing experience for app developers. While neither company has commented publicly confirming the acquisition, we were pointed to hints of the acquisition just before TechCrunch reported the rumor as likely and later updated its reporting to note that the acquisition had already occurred… Read more

How to live stream NFL Super Bowl XLVIII on your iPhone or iPad

Was Apple’s long time advertising partner Lee Clow— the guy behind Apple’s 1984 Super Bowl ad, PC vs Mac, and many others— really hinting at an Apple Super Bowl ad for this Sunday? Would you like to see a commercial from Apple at the game this weekend?

NFL Super Bowl XLVIII between the Denver Broncos and the Seattle Seahawks officially kicks off this Sunday at 6:30pm ET in chilly New Jersey, and this year there are a few options for live streaming the game from your iPhone or iPad. It’s going to be tough to get an official stream on your iPhone if you’re not a Verizon and NFL subscriber, but all iPad (and Mac) users will be able to get an official stream of pre-game coverage and the actual game for free through FOX in the US. Head below for all the info on what apps will have live streams and the best places to find Super Bowl ads, replays, and more. Read more