Beats Music is now available for iPhone on the App Store, after being originally announced back in October. The app is a very stylised adaption of a typical music streaming service app, with Beats heavily pushing the idea of customisation and curation to distance it from its many competitors.
I know, it seems an odd question. But a few different things over the last couple of days got me thinking …
Years ago, before either Google or Apple ecosystems were really deserving of the term, I managed all my device synchronisation manually: I decided what content got synced on what devices. My music too: iTunes was allowed to play it, but not to manage it – I took care of the folder structures and meta-data myself. And the miscellaneous notes I kept were in a folder full of text files, the format deliberately chosen to be compatible with anything, not sitting inside Apple’s Notes app.
My view was that it should be me, not some piece of software or online service, that made the decisions about how things got done. Fast-forward to today, however, and things are quite different around here … Read more
We noted at the end of last year that iTunes music downloads appeared to be on the decline for the first time, a shift that was confirmed this month. The operating assumption has so far been that music streaming services are taking over, and that a growing number of consumers are now content to simply have on-demand access to music, rather than to own it.
What do 1980, 1989 and 2003 have in common? They were the peak sales years for LPs, cassettes and CDs respectively. After that, a very slight resurgence in vinyl aside, it was all downhill.
Billboard magazine has an interesting piece in which they suggest that perhaps 2012 might join that list – as the year that saw peak sales for music downloads, with streaming services like Spotify, Rdio and now, of course, iTunes Radio the heir apparent …
Spotify fans the world over take note, the company is moving into the ad-supported model with a new app for both iOS, Android tablets and smartphones. The company is introducing a whole new tier of service on mobile, providing users an opportunity to listen and search for songs on the go for free with a small catch.
After much anticipation, Google finally released its native Google Play Music app for iOS today. The All Access and Radio service was originally announced at Google IO in May with the promise that it would be ported to iOS devices a few weeks later. Then it was rumored last month. Well, today it is really here and Google was nice enough to give us a great look at the service yesterday (video above).
Google’s music ecosystem differs greatly from Apple’s and more closely resembles Spotify or Amazon with a focus on the Cloud. On Macs and PCs you can use it through a browser with an interface that is remarkably robust for a webpage, but obviously not quite as responsive as iTunes, especially with local music.
Play millions of songs, instantly, on any device, including all the music you’ve ever bought…from anywhere.
Google’s Music is in the Cloud (mostly) so you can seamlessly move from device to device, though there is a 5 app limit (but no limit on devices with web browser access). You can upload 20,000 songs for free, create playlists and share with friends, listen to your music anywhere there is a web browser or iOS/Android device. Kind of a no-brainer… Read more