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Apple launches new webpage with tutorials for developers learning to code with Swift

Apple launches new webpage with tutorials for developers learning to code with Swift

As WWDC 2024 approaches, Apple this week launched a new webpage with tutorials for developers learning the first steps on how to develop using Xcode, Swift, and Swift UI. Named “Develop in Swift Tutorials,” the webpage is now live with guides showing new developers how to install Xcode and start their first Swift project.

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Swift student challenge winners named by Apple for their Swift Playgrounds projects

Swift student challenge winners | Composite photo of all three against a funky cartoon-style background

Three of the Swift Student Challenge winners have been named by Apple, for demonstrating their ability to create problem-solving apps in Swift Playgrounds. We heard yesterday from some other winners who shared photos of their awards and swag.

Apple has now highlighted three of the winners. Aged 16, 17, and 19, all are first-time entrants. One of the apps helps gardeners identify invasive weeds, another teaches the basics of CPR, while the third helps those who are exploring their gender identity …

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Apple chooses 350 WWDC20 Swift Student Challenge winners, spotlights six

WWDC20 Swift Student Challenge winners

Apple has chosen 350 winners for its WWDC20 Swift Student Challenge. The company says the winners span 41 countries and regions and were selected based on their original Swift Playgrounds submission.

Apple is proud to support and nurture the next generation of developers through its annual WWDC student program — and it’s just one of the many ways that WWDC20 is recognizing and celebrating coders and innovators of all ages and backgrounds. For the first time ever, there will be a special collection of curated sessions perfect for budding coders and designers, and daily Swift Playgrounds challenges that anyone can participate in and enjoy.

Apple highlighted three of the winners in a press release and a further three in an App Store feature …


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Students from age 5 to 28 learning to code with Swift during EU Code Week

EU Code Week – learning with Swift

EU Code Week starts on Saturday — and bizarrely lasts for 16 days. I guess EU Code Fortnight And Two More Days doesn’t have the same ring to it.

EU Code Week is a grassroots movement that celebrates creativity, problem solving, and collaboration through programming and other tech activities. The idea is to make programming more visible, to show young, adults, and elderly how you bring ideas to life with code, to demystify these skills and bring motivated people together to learn.

That quirk aside, Apple has been providing examples of how its own Swift training materials are helping students of all ages learn to code, starting from age 5…


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Swift project lead talks Apple internal language use, evolution, and more in podcast interview

Swift

Ted Kremenek might not be the first name that comes to mind when you think of Apple, but he’s had a very important role at the company since 2017 when he was boosted to Apple’s Swift Project Lead. You can hear from Kremenek himself in a new podcast interview published today where he talks about Swift’s evolution, Apple’s internal usage of its programming language, and more.


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Apple’s Swift 5 language update will make many apps smaller on iOS 12.2

The most significant change to Apple’s developer ecosystem this decade has been the introduction of the Swift programming language – and we’ll probably see the next big change come during this year’s WWDC with the introduction of third party UIKit apps on the Mac.

As for Swift, the new language was announced at WWDC 2014. With contributions from both Apple engineers and the open-source community, it has seen constant updates and is now in version 4.2.1.

An important aspect of Swift that has been affecting users since its first version is that its application binary interface, or ABI, is not stable. What that means in practice is that Apple can’t include the Swift language support in its operating systems, because an app written with Swift 3 won’t work with the language support binaries for Swift 4. The solution to that is to include the Swift language libraries inside the app bundle that gets downloaded from the App Store, increasing the bandwidth and storage required by the app.

That’s finally changing for Apple and Swift soon…


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