Most Nintendo iOS games will be developed in-house, will be different to console games, may include freemium

nintendo

Nintendo CEO Satoru Iwata has told TIME magazine that most Nintendo “smart device” games will be developed in-house, rather than by partner DeNA. The company announced on Tuesday that it would finally start making games for smartphones and tablets.

Development of smart device games will be mainly done by Nintendo […] DeNA has extensive know-how in developing the “service” side of things, and will be primarily responsible for the service-oriented operations. We will be able to greatly leverage strengths of each party.

Iwata also confirmed Jeremy’s view that we’re unlikely to see classic Nintendo games like Mario, Donkey Kong and Zelda come to iOS and Android devices in their original forms …  Read more

Tumult releases Hype 3 and Hype Professional with new HTML5 physics, responsive design tools

hype3pro

Tumult, developer of the user-friendly HTML5 web site and animation builder Hype, today announced two major updates to the powerful OS X application.

Hype 3 ($49.99) is a free upgrade for Hype 2 owners, refreshing the app with a new user interface — notably with a Yosemite-matching Light color theme — while making improvements to HTML accessibility, timing functions and timeline adjustments. Using Hype, even amateur designers can create interactive HTML5 web sites that work perfectly on desktop, laptop, tablet, and smartphone screens; no coding is required.

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Launcher returning to the App Store after controversial Today widget rejection last year

Launcher is coming back to the App Store, after a fracas with Apple late last year over the rules regarding widgets in the Today view of Notification Center. According to the developer, Greg Gardner, Apple has changed its mind on how widgets in Notification can function—something we’ve seen before. Launcher will be back in the App Store tomorrow.

It’s worth noting that the app was originally pulled because Apple said apps were not allowed to have widgets that launched other applications. Apple has seemingly had a change of heart, because the application is returning with the exact same features as six months ago. Read on for the full rundown on what happened.

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Opinion: Don’t hold your breath for real Nintendo games on your iPhone or iPad

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My feelings for Nintendo are complicated. I’ve loved its games ever since the original Donkey Kong, owned every Nintendo console (including the Virtual Boy), and recommended the Wii U as the best game console for families and kids. But if I was mildly displeased with Nintendo as a company during its haughtiest years — the time when most of its key third-party developers walked away — I’m downright angry with it today. At a press conference in Japan this morning, Nintendo announced its second collaboration with a mobile game publisher in two months, the headline from which was what millions of people have been waiting years to read:

“Nintendo to start making iPhone games, including first-party IP like Mario.”

Sure, the official Nintendo press release actually says “smart devices” including phones and tablets, but iPhones and iPads are a safe bet. The press release also says “gaming applications” rather than games, but a press release from Nintendo’s new mobile partner DeNA confirms that the companies will indeed produce mobile games together. Just think about it: Super Mario World on the iPad! Donkey Kong Country on the iPhone! That’s just what everyone has wanted! But there’s a catch…

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Adobe unveils Document Cloud w/ Acrobat Mobile and Fill & Sign apps for iOS

Acrobat DC Mobile App Tools View On iPad

Adobe is taking its document strategy to the cloud with its latest service. Taking the same approach as its Creative Cloud Suite of apps for creators, Adobe is revealing its new Document Cloud service alongside two new apps for iOS: Acrobat Mobile and Fill & Sign. The new service aims to make handling PDFs and other documents much more flexible, and the new iOS apps can bring paper documents into the Adobe Document Cloud for work on the go… Read more

Apple adds App Store guidelines requiring devs obtain health research data consent, disclose Apple Pay policies, more

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Apple has added some new entries to its App Store Review Guidelines that developers must follow when developing and submitting apps for iOS devices. Among the new additions, Apple is requiring developers to obtain consent from users for health-related human subject research, obtain explicit authorization for downloading music and video from third-party sources, and disclose policies related to Apple Pay… Read more

Google releases Calendar for iPhone app

Google just announced its much anticipated Google Calendar app for iPhone is now available on the App Store. The app is essentially an iPhone version of the standalone Calendar mobile app previously only available for Android devices. Google first unveiled the latest version of its Calendar app alongside the release of Android 5.0 Lollipop late last year. 

The Google Calendar app for iPhone works with your Exchange and iCloud calendars and also integrates with Gmail to automatically turn events from emails into Calendar entries. Here’s a rundown on features from Google:

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Apple Pay hits Kickstarter app & GameStop, coming soon to Etsy store & Marriott Hotels

Apple Pay Watch iPhone iPad

Tim Cook said in January that “2015 will be the year of Apple Pay,” and we’re steadily seeing more support for the mobile payment service from banks, merchants, and apps.

Released just this morning, Kickstarter version 2.3 for iPhone and iPad adds Apple Pay as a payment option for quickly making a pledge to a crowdfunding project. That means if you’re aren’t up for spending the $349-$17,000 on an Apple Watch next month, you can still back the Pebble Time or Pebble Time Steel … now with Apple Pay. Kickstarter supports Apple Pay on the iPhone 6 and 6 Plus as well as the iPad mini 3 and iPad Air 2.

Apple Pay is also coming to hotel check-in counters this summer… Read more

Hands on with the first medical apps using ResearchKit

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As part of ResearchKit, Apple’s new foray into medical research, five brand new apps have been launched in conjunction with leading medical institutions that utilize the new capabilities of ResearchKit. These first apps cover the areas of asthma, Parkinson’s disease, diabetes, breast cancer, and cardiovascular diseases. Below is a first look at some of the new application’s capabilities.

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Game developers seek Apple Watch event spotlight as major companies ready apps

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Hundreds of iOS developers have been working with Apple in secret Cupertino-based sessions on apps for the Apple Watch, and now we’ve learned that this list includes game developers. According to two sources, multiple “mass market, casual” game developers have been in the running to show off light games on stage during Monday’s “Spring Forward” event in San Francisco. While Apple could end up not showcasing games next week, we’re still told that they are championing the idea of light weight gaming on the Apple Watch. As one source said, “the iOS gaming ecosystem will be well represented on the Apple Watch despite [the simplicity] of the Software Development Kit (SDK)…

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Back to the Mac: Microsoft releases redesigned Office for Mac 2016 Preview w/ Retina support, collaboration, more

PowerPoint 2016

Before today, the latest versions of Word, PowerPoint, and Excel for OS X came with Office for Mac 2011, a suite of productivity apps which you can tell from the name included dated software without many modern features Mac users expect. Office for Mac 2011 was actually first released in October 2010. A lot has changed since then.

Microsoft moved Office from a paid upgrade approach to a cloud subscription model, saw its CEO Steve Ballmer retire and buy a basketball team, appointed Satya Nadella as head of the company, and even released Office for iPad and iPhone.

For the Mac, though, the most capable versions of Word, PowerPoint, and Excel have only been available as Web apps—not native—until now. As promised, Microsoft is today releasing the public beta of Office for Mac 2016 including all new versions of the company’s go-to productivity apps. Read more