Games ▪ March 17

My feelings for Nintendo are complicated. I’ve loved its games ever since the original Donkey Kong, owned every Nintendo console (including the Virtual Boy), and recommended the Wii U as the best game console for families and kids. But if I was mildly displeased with Nintendo as a company during its haughtiest years — the time when most of its key third-party developers walked away — I’m downright angry with it today. At a press conference in Japan this morning, Nintendo announced its second collaboration with a mobile game publisher in two months, the headline from which was what millions of people have been waiting years to read:

“Nintendo to start making iPhone games, including first-party IP like Mario.”

Sure, the official Nintendo press release actually says “smart devices” including phones and tablets, but iPhones and iPads are a safe bet. The press release also says “gaming applications” rather than games, but a press release from Nintendo’s new mobile partner DeNA confirms that the companies will indeed produce mobile games together. Just think about it: Super Mario World on the iPad! Donkey Kong Country on the iPhone! That’s just what everyone has wanted! But there’s a catch…

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The jailbreak community has worked to get Mario onto the iPhone for years.

The jailbreak community has worked to get Mario onto the iPhone for years.

As reported by The Wall Street Journal, Nintendo has finally decided that it is time to start making mobile games for platforms like the iPhone. The company has confirmed it will begin developing titles for smartphones and other mobile devices (presumably, ‘tablets’) featuring famous franchises like Mario.

Until now, Nintendo has been resistant to share its first-party intellectual property  (‘IP’) outside of its own consoles. Clearly, it was worried that bringing characters like Mario to the iPhone would cannabilize sales of its own hardware like the Nintendo DS.  However, as part of a new partnership with a mobile gaming company, there has clearly been a change of heart by Nintendo executives.

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Games ▪ March 6

Games ▪ February 12

 As part of Apple’s weekly App Store refresh, the company is currently highlighting iOS games for the iPhone, iPad, and iPod touch that are paid apps with no in-app purchases, MacStories points out. The featured section is notable as in-app purchases have been a source of confusion and frustration for many consumers since their introduction despite being an added revenue source for developers and Apple. expand full story

Games ▪ February 9

Games ▪ February 3

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