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The world’s most advanced mobile operating system

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iOS is Apple’s mobile operating system that runs on iPhone, iPad, and iPod touch. Historically, Apple releases a new iOS version once a year, the current version is iOS 13.

In 2007, Steve Jobs introduced the iPhone and iPhone OS. During the event, Jobs referred to the operating system as OS X because it shared a similar Unix core compared to the Mac. When Apple launched the iPhone SDK a year later, they officially changed the name to iPhone OS.

In the summer of 2008, Apple added the App Store to iPhone OS with version 2.0, and this set the stage for the “app economy” that we still enjoy to this day.

Version 3.0 was released in 2009, and it included copy/paste, MMS support, Spotlight, mobile tethering, and push notifications for 3rd party apps.

In version 4, Apple finally renamed iPhone OS to iOS (with the iPad sharing the same software). The major features were multitasking and FaceTime.

iOS 5.0 introduced Notification Center, iMessage, Siri, and iCloud.

iOS 6.0 removes Google Maps in favor of Apple Maps and added the Passbook app (now known as Wallet).

Version 7.0 brought a dramatic redesign of iOS with a new font, flatter icons, a and new Photos app. The redesign was led by Jony Ive.

Version iOS 8.0, Apple finally allowed third-party keyboards and the ability to share files from different apps.

Version 9.0 included Apple Maps, an overhauled Notes app, and multitasking for iPad.

Version 10.0 included an SDK for Siri, Maps, and iMessages.

Version 11.0 included a new iPad Dock, Customizable Control center, drag and drop on iPad, and the Files app with third-party integration.

Version 12.0 added Screen Time features for managing your time on devices, the Shortcuts app, ARKit 2.0, and Memoji.

iOS 13 added Dark Mode, swipe-style typing, a redesigned share sheet, made app downloads 50% smaller, 2x faster app launch speed, Memoji Stickers and Memoji Makeup, HomeKit-enabled routers and HomeKit Secure Video, a new “Sign in with Apple” option for logging into third-party services, all-new Apple Maps, and much more.

Compatible Devices with iOS 13

  • iPhone 11
  • iPhone 11 Pro
  • iPhone 11 Pro Max
  • iPhone XS
  • iPhone XS Max
  • iPhone XR
  • iPhone X
  • iPhone 8
  • iPhone 8 Plus
  • iPhone 7
  • iPhone 7 Plus
  • iPhone 6s
  • iPhone 6s Plus
  • iPhone SE
  • iPod touch (7th generation)

Google Play Music for iOS updated w/ Material Design, first ever iPad version

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Google this afternoon has begun rolling out a major update to the Play Music app on iOS. The update packs a handful of new features and enhancements, including a totally refreshed Material Design interface, and for the first time, an iPad optimized interface, as well.


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Rumor says Touch ID coming to MacBooks and Magic Mouse/Trackpad for Apple Pay, but there are roadblocks

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When Apple develops a new technology or feature for its hardware, it typically rolls it out on one product then expands it to the rest of the line. For example, Touch ID launched for the iPhone in 2013 and made its way to the iPad with the iPad Air 2 in 2014. For 2015, Touch ID may make its debut on the Mac, according to a rumor from website apple.club.tw. According to the blog, which published legitimate photos of iPad Air 2 Touch ID and A8X chip components last fall, Touch ID will come to Macs this year to enable Apple Pay functionality…


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Apple Pay China expansion reportedly stalled by ChinaUnion, regulators

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We learned last fall that Apple plans to bring Apple Pay to China by partnering with UnionPay. Code found within iOS pointed to Apple preparing its mobile payment service for China while MarketWatch reported Apple was working on a deal with the institution. Several months later, however, MarketWatch now reports that Apple is “struggling with its relationship with UnionPay,” adding that Apple has not yet established an agreement it hoped to reach by March.
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Apple granted patent for Google Cardboard/Samsung-Oculus style VR headset for iPhone

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Apple is about to go head-to-head with Google on smartwatches and also encroaching on Google’s territory with research into electric and possibly autonomous vehicles, but what about virtual reality? Today we get a look at yet another area in which Apple might compete with Google as the US Patent and Trademark office grants a patent to Apple for a Google Cardboard/Samsung-Oculus style VR headset for iPhone (via PatentlyApple).
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Opinion: Apple Pay is easier than swiping a card … until it’s not

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Apple unveiled its mobile payment service Apple Pay last September alongside the iPhone 6 and Apple Watch later rolling it out to new iPhone users in October through the free iOS 8.1 software update. Dozens of banks and credit unions have flipped the switch on Apple Pay since then as more merchants have announced support or plans to accept the new payment method.

Apple Pay, which allows users to securely pay in stores using the latest models of the iPhone simply by placing the smartphone near a special terminal, uses your existing credit or debit card without revealing personal information like your name or card number to merchants.

In practice, Apple Pay is a real delight to use as a payment method as it feels a bit like you’re skipping the payment process altogether; I imagine moving from cash and checks to debit and credit cards years ago felt similar. There’s still a social oddity about paying with your phone in many parts of the United States in 2015, though, which I’m not sure happened with the transition to using cards.
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Apple invites developers to Cupertino to finish Apple Watch apps, test out device

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Apple has been working with several third-party App Store developers at its Cupertino, California offices to assist developers in finishing up applications for the upcoming Apple Watch. Development and design representatives from dozens of different development firms have visited Apple last week, or are coming to Cupertino this week, to work with Apple engineers to finish up WatchKit-based applications. One source claims that Apple is holding workshops for over 100 different developers across February. Apple also met with a smaller number of developers to assist with WatchKit development and discuss future plans in early January…


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The New Yorker profiles Jony Ive: details meeting Jobs, iPhone 6, Apple Watch, cars and more

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The New Yorker has published an extensive profile on Jony Ive, Apple’s Senior Vice President of Design. Many newspapers have written up articles on Ive in recent years, but this latest account by Ian Parker is by far the most detailed and (arguably) the most interesting, revealing new anecdotes and tidbits on Apple’s latest products in the process.

The story tracks how Jony arrived at Apple back in the late 90’s, how his relationship with Jobs developed over that period, and how he is adapting to ‘leading’ design in post-Jobs Apple. The piece includes some new details about how the Watch project and the newest iPhones formed, as well as incorporating quotes from Tim Cook, Bob Mansfield, and others.

Read on for some select excerpts from The New Yorker’s story.


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Mattel plans to release its new Google Cardboard-based VR toy on iOS by end of the year

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Google and Mattel are holding a press event today to announce a new product that merges Google’s experimental Cardboard virtual reality platform with Mattel’s classic View-Master toy. Also announced at the event: Mattel plans to bring the new View-Master toy and with it Google’s Cardboard platform to the iPhone by the end of the year.
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Opinion: Could Apple’s Pinterest profile be an early step toward properly-curated apps?

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iOS and Android are completely different worlds when it comes to apps. Android is pretty much the wild west, with little control over quality or even safety (malware is commonplace). iOS, on a non-jailbroken device, is a walled garden, where Apple decides what apps can and can’t do, and which ones get approved for sale.

Yet despite that carefully-controlled approach, the App Store can still feel like a bit of a jungle. Which is why I wonder whether the Pinterest tie-in announced yesterday may offer hope for the future.

But let’s start with the problem I think needs to be solved, and that problem begins with search. Results may vary by country, and you can try the searches for yourself to compare your results with mine, but here’s what I get for a few obvious app searches … 
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Apple adds two-factor authentication option to FaceTime and iMessage

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In the wake of a report last month that multiple Apple services remained insecure against hacking attempts, Apple has turned on two-factor authentication for the FaceTime audio/video calling service and iMessage text/picture/voice messaging service, notes The Guardian. Two-factor authentication was previously offered optionally by Apple to secure iCloud accounts against access from previously unknown computers, but other Apple services such as iMessage, FaceTime, the iTunes Store, the App Store, and Apple.com itself were left with only simple passwords for security.
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Visa hopes to track smartphone locations to prevent credit card fraud for travellers

Currently most of us have to inform our bank by phone when we’re travelling to avoid purchases in other countries appearing as red flags for fraud and being declined. That could soon change as Visa looks to track smartphones with a service called Mobile Location Confirmation in order to help their security systems become smarter and reduce declined purchases by as much as 30%.
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Long-time NeXT/Apple Developer exalts Swift after 1.2 update

[tweet https://twitter.com/wilshipley/status/565001293975257091]

Wil Shipley, a developer whose association with Apple began with a contract for NeXT, has posted two tweets in praise of Swift shortly after Apple’s “significant update” to the programming language.

Shipley says he feels the same way about Swift that he did when he first saw Cocoa on the NeXT platform, and that Objective-C is a “crapshack” of a language in comparison.

The developer co-founded The Omni Group in 1991, one of the few companies to create apps for NeXT and eventually OS X. He won a record five Apple Design Awards while at Omni, winning three more at the second company he founded, Delicious Monster. All of Delicious Monster’s other staff were later hired by Apple.

Shipley spoke at WWDC in 2005 and 2007, and was listed as one of the most influential members of the Mac community by MacTech Magazine for two years running.

While Swift has been very well received by other developers, its rapidly-changing nature does pose some challenges. New versions are backwards-compatible, but developers have to make changes to code in order to fully support new versions of iOS.

Grab a $29 Swift Assets+ Tutorial Here or jump on Stanford’s iTunes Swift Course for free.

iOS 8.3 brings wireless CarPlay, improved Google login, new Emojis, China Apple Pay

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Earlier today, Apple seeded the first iOS 8.3 build to developers alongside Xcode 6.3 beta with Swift 1.2. Readers have discovered that the new operating system brings a new wireless CarPlay feature to the iPhone. This means that users can now wirelessly connect their iPhone to the car to bring an iOS-like experience the dashboard. Previously, users would have to connect their iPhone to the car via a USB Lightning cable. We first reported in March 2014 that Apple has been working on wireless CarPlay. It’s yet to be seen how long the wireless CarPlay rollout takes and which cars support it in the future. The new update also, like with OS X 10.10.3, brings easier Google login functionality for users with two-factor accounts:


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Apple’s iOS 9 to have ‘huge’ stability and optimization focus after years of feature additions

Following the success of OS X Snow Leopard for Macs in 2009, one of iOS 9’s standout ‘features’ will be a directed focus on stabilizing and optimizing the operating system. While stability is normally an expected component in Apple software rather than a marquee feature, the rapid pace of iOS releases and feature introductions has taken a toll on the operating system’s overall performance, recently leading to numerous complaints from long-time Apple users and regular customers alike…


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The iPhone and iPad reportedly captured 93% of mobile device profits in holiday quarter, 79% across 2014

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Apple reported the largest profit ever recorded by a public company in the holiday quarter, mostly driven by sales of 74 million iPhones with an average selling price of $687. According to Cannacord, this meant Apple captured 93% of handset smartphone profits. Perhaps more staggering is that it claims Apple dominated on similar levels across the entire of 2014 — with 79% of mobile device profits.

The analyst expects continued growth for the iPhone for the next few users, with an estimated 650 million iPhone users by the end of 2018.


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Skype for iPhone updates the dialer, reintroduces URI support for other apps

Microsoft is out today with its latest version of Skype for iPhone, version 5.10, as it continues to add refinements and features to the overhauled version of its app first released last year.

The new version of Skype for iPhone highlights the ability to save contacts from the app’s phone dialer just like the native Phone app on iOS. You can also save contacts to Skype from the recent call list starting with this version, and Microsoft touts improved chat notification reliability as well.

Finally, Microsoft is reintroducing support for Skype URIs which let other developers include interactions with Skype directly in their own apps including features like calling and messaging.

As long as the Skype app is installed on an iPhone, when a user taps on a Skype name or phone number, the URI will open the Skype app to connect a call or send a message*, making it faster than ever to reach friends, family or businesses.

For example, if you’re browsing restaurant options on an app or mobile website that utilizes Skype URIs, tapping on the phone number would launch Skype so you could call and make a reservation.

If you heavily rely on communicating with Skype frequently, this means you should see deeper Skype integration in other third-party apps in the future.

Skype for iPhone version 5.10 is available now for free on the App Store.

Apple’s new Photos app means big future changes for free photo storage

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Apple yesterday released a preview of its upcoming all-new Photos app for Mac, which replaces iPhoto and Aperture with a simpler all-in-one photo editor and library manager. Most of the discussion of Photos focused on the huge number of changes from iPhoto and Aperture, burying one very important detail: Apple is changing the way it handles cloud-based photo storage.

Before Photos, Apple offered free storage of photos with limitations in a feature called Photo Stream, which didn’t count against iCloud storage. But the new Photos app uses Apple’s beta iCloud Photo Library feature, which was recently added in iOS 8.1. iCloud Photo Library promises to let you synchronize your entire photo collection including edits and albums across all of your devices… but you have to share your iCloud storage with photos, and album syncing and edits don’t apply to the free 1,000 – 25,000 image storage of Photo Stream.

As most long-time iOS users know, the free 5GB of iCloud storage Apple offers is often not enough to store much more than a single device backup, and for many that will mean no spare room for a photo collection. Consequently, Apple is suggesting that users should buy additional iCloud storage, paying monthly fees to store and sync their photos. As the Photos app is rolling out, Apple is allowing users to stick with the old Photo Stream feature and continue using the new Photos app without turning on the iCloud Photo Library. But it remains to be seen if that will be an option long-term once Photos is released publicly and how users will respond when they find out their free 5GB iCloud storage isn’t cutting it for their photo collection…


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UIKit-like framework called UXKit used in Photos for Mac

Apple released a preview version of its new Photos for Mac app to testers today, and some developers noticed a new private framework used to build the iPhoto replacement called UXKit. While Apple often uses private frameworks that never become accessible to developers, the UXKit framework is notable as it appears to be a version of UIKit based on AppKit.

Mac developers have long wanted a version of UIKit, the framework upon which apps are constructed and managed including the user interface and app interactions, as it would offer app makers a powerful tool for creating software for the desktop just like it has on the smartphone and tablet.

While UXKit remains a private framework accessible only by developers within Apple, it’s possible UXKit could be a hint of how Apple will encourage iOS developers to create apps on the Mac as well making it much simpler to create apps for both iOS and Mac.
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SwiftKey keyboard for iOS adds Emoji picker & predictions, iPad gesture typing, 11 new languages, more

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SwiftKey, one of the more popular third party iOS 8 keyboards on the App Store, is out with a new version today adding both new features and additional languages.

Since iOS 8, SwiftKey had been able to replace the standard Apple iOS keyboard, and the new version also packs in the complete Emoji keyboard in one package. This makes it even more simple (👌) to find that smiling pile of poo (💩) or slice of pizza (🍕) when you need it without having to toggle between system keyboards. Similar to Apple’s QuickType predictive text feature, the latest SwiftKey update also adds Emoji predictions to the word suggestion area.
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Reuters: HealthKit pilot programs rolling out in over half of the top 23 hospitals

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Reuters tonight reported that it recently polled 23 of the nation’s top hospitals and found that 14 of them have already launched the first stages of programs built on Apple’s HealthKit software in place, or have plans to do so in the near future.

These programs will allow doctors to monitor patients with chronic medical conditions and alert them at the first sign of a problem, giving users the ability to take preventative action rather than reactive. These programs will likely be expanded to include data collected by the Apple Watch when it debuts later this year.


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The Next Episode: Apple’s plans for Beats-based music service revealed

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Six months after buying the subscription music service Beats Music, Apple is actively working to launch a completely new paid streaming music service that will compete with Spotify and Rdio. Yet to be named, the new service is entirely Apple-designed, yet leverages Beats’ technologies and music content, a collaboration that has thus far led to personnel challenges and delays. Multiple sources within Apple and the music industry have provided the first in-depth details of Apple’s upcoming streaming service, which we share below.


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Kantar: iPhone beats Android in US/Japan/Australia in Holiday quarter, iPad ‘most gifted’ tablet

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Kantar World Panel’s Carolina Milanesi has crunched the numbers and notes that iOS beat Android in the US in the holiday quarter with a hefty .1% margin — iOS devices accounted for 47.7% of sales, Android devices accounted for 47.6%. Apple’s iOS beat Android in other key markets including Japan and Australia but still trailed in others in Europe and China.
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Camera-equipped minivan leased to Apple spotted in Bay Area may point to Street View-style mapping system

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Apple may be preparing a big update to its Maps application for iOS and OS X. San Francisco’s KPIX reported earlier today that a Dodge Caravan sporting an impressive array of cameras has been spotted roaming the area. The California DMV confirmed that the vehicle (seen in the photos above and below, via Claycord) was leased to Apple.

The CBS affiliate reached out to technology analyst Rob Enderle for his thoughts on what this might be. Enderle said that this van simply has too many cameras (a whopping twelve of them) to be a mapping car—though he failed to note that Google uses even more cameras on its own Street View cars.

Video and more photos after the break…

iOS 8 hits 72% adoption in latest data, still trails iOS 7 rate a year ago (Updated 2x)

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Update 2/17: 73% iOS 8 adoption measured on February 16th, up 1% since February 2nd. Change shows 1% moving from iOS 7 to iOS 8 with ‘Earlier’ remaining at 3%.

Update 3/3: A month later, iOS 8 is now running on 3 out of 4 iOS devices according to Apple’s data. 75% of devices are now running iOS 8, with 22% still running iOS 7.

Apple released a new count today for the percentage of iOS devices accessing the App Store and running iOS 8. According to App Store Distribution data, 72% of iOS devices are now running iOS 8 with a quarter of devices running iOS 7 and a tiny 3% of users running iOS 6 or earlier versions using data “measured by the App Store on February 2, 2015.” That puts iOS 8 adoption up 3% since Apple last reported data two weeks ago with only 69% of devices running iOS 8 at the time.
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