WWDC June 14, 2015
WWDC June 12, 2015
Apple is introducing full support for audio plug-ins in iOS 9, allowing developers to sell plug-ins like effects and virtual instruments on the App Store that can be used within audio editing apps like Apple’s own GarageBand. expand full story
Well-known developers Steve Troughton-Smith, Saurik and Adam Bell have managed to hack the Apple Watch on watchOS 2 to run truly native apps on the device. Although Apple is advertising native apps with watchOS 2, it isn’t as ‘native’ as some developers wanted or expected. The logic code now runs on the watch, but raw access to the user interface is still not allowed on watchOS 2.
This means frameworks like UIKit cannot be used to draw truly custom UI. Instead developers must rely on the same techniques employed with current WatchKit apps that revolve around image sequences to create more interesting effects.
In the demo, video embedded below, the team managed to get a fully interactive 3D object running on the Apple Watch powered by Apple’s SceneKit framework.
WWDC June 10, 2015
With iOS 9, developers can cutoff younger devices in a way that was not previously possible. Although iOS 9 runs on every device that runs iOS 8, app developers are free to specify more restrictive compatibility requirements.
In fact, with iOS 9, developers can choose to make their apps exclude any non-64 bit architecture. This means all iPod touch models, all iPhones before the iPhone 5s and all iPads before the iPad Air will not be able to install apps where developers have required 64-bit CPUs.
WWDC June 9, 2015
There were so many announcements during the WWDC keynote yesterday that even people who follow Apple for a living (and expected most of the details) were overwhelmed. New versions of iOS, OS X, and watchOS were only three of the biggies, alongside the official debut of Apple Music and a lot of small but interesting new details.
Since the keynote ended, I’ve been sorting through all of the stories, as well as all three new operating systems. What follows are my picks for the ten most game-changing WWDC 2015 announcements, some of them requiring more explanation than others. They’re not in rank order, but there’s definitely one that I thought was the biggest of the bunch. Share your picks in the comments section below…